Development
User Activity
Entry Structure
- Built-in
DocStore.Relation
- IfnewValue
set, user mention has been added.- If
oldValue
set, user mention has been removed.
- If
UserProps.Job
*newValue
contains the job and rank "pre-formatted" (e.g.,LSMD (Rettungsassistent)
).UserProps.TrafficInfractionPoints
*oldValue
old points andnewValue
new points.UserProps.Wanted
*newValue
new wanted state,oldValue
previous wanted state.UserProps.MugShot
*oldValue
contains the previous URL if any image was set.newValue
contains the new URL or empty if removed.
UserProps.Attributes
*oldValue
removed attributes.newValue
added attributes.
- External ("Plugin")
Plugin.Licenses
- Fields:reason
: Label of license
- Add/Given: If
newValue
is set, user was given a license. - Remove/Revoked: If
oldValue
is set, user got license revoked.
Plugin.Billing.Fines
* Sent: IfnewValue
equal0
, bill has been paid. * Paid: IfoldValue = newValue
, bill has been removed/cleared. * Removed: IfnewValue
set, bill has been created.Plugin.Jail
* Jailed: IfoldValue
is empty andnewValue > 0
, player has been jailed fornewValue
time (seconds).- Unjailed: If
newValue
is0
, player has been unjailed by "police"/"admin" (in reason). - Escaped: If
oldValue
is0
, player has escaped (police notification triggered).
- Unjailed: If