Changelog

Configuration

Configure the FiveNet FiveM plugin so it can connect to your FiveNet instance and integrate with your framework, dispatch, and tracking setup.

Configure the FiveNet FiveM plugin so it can connect to your FiveNet instance and integrate with your framework, dispatch, and tracking setup.

Before You Start

Before adjusting the plugin configuration, make sure:

  • your FiveNet instance is reachable from the gameserver
  • the Sync API token is configured in FiveNet
  • you know which framework the server is using, such as esx or qbcore

Minimum Required Settings

At a minimum, review these values before starting the plugin:

  • Config.WebURL in config/client.lua
  • Config.Framework in config/server.lua
  • Config.API.Host in config/server.lua
  • Config.API.Token in config/server.lua

If these values are wrong, the in-game tablet or plugin integration will not work correctly.

Configuration Reference

Client Side

The client-side configuration is located in config/client.lua.

OptionDefault ValueDescription
Config.WebURL'https://demo.fivenet.app'Your FiveNet URL without a trailing slash.
Config.Hotkey.EnabletrueIf the tablet hotkey should be registered.
Config.Hotkey.Key'F5'The key used for the tablet hotkey.
Config.PostalCommand'plz'Command to mark the postal code on the player's map.

Server-Side

The server-side configuration is located in config/server.lua.

OptionDefault ValueDescription
Config.Framework'esx'The framework being used. Can be esx or qbcore.
Config.API.Host'demo.fivenet.app:443'The FiveNet Hostname, must include port if not 443, requires HTTPS.
Config.API.Token'YOUR_SYNC_API_TOKEN'The API token for FiveNet.
Config.API.InsecurefalseWhether to allow insecure connections.
Config.TrackCharIDstrueWhether to record the last character ID.
Config.Tracking.EnabletrueEnable or disable player tracking.
Config.Tracking.Jobs{ ['ambulance'] = true, ['doj'] = true, ['police'] = true }Jobs that will be tracked.
Config.Tracking.Item'radio'Players without this item will be marked as 'hidden'.
Config.Tracking.Interval3000Interval in milliseconds for updating positions.
Config.TimeclockJobs{ ['ambulance'] = true, ['doj'] = true, ['police'] = true }Jobs that will be tracked for timeclock purposes.
Config.Events.BillingJobs{ ['doj'] = true, ['police'] = true }Jobs that will trigger user activity for billing cycle events.
Config.Discord.ConnectOnJointrueAutomatically create Discord OAuth2 connections when a player joins with a Discord ID.
Config.Discord.OAuth2Provider'discord'Name of the Discord OAuth2 provider from the FiveNet server config.
Config.Dispatches.CivilProtectionJobs{ ['police'] = true }Jobs that will receive dispatches created via the createCivilProtectionJobDispatch function.
Config.Dispatches.PanicButtonTitle'Panikknopf ausgelöst'Title for the panic button dispatch.
Config.UserProps.SetBloodTypetrueEnable setting the blood type for a user on "join/loaded" event.
Config.UserProps.BloodTypes{ 'A+', 'A-', 'B+', 'B-', 'AB+', 'AB-', 'O+', 'O-' }Blood types to assign to users if not already set.

Functions

Some plugin integrations depend on the Functions definitions in the config files. These functions act as integration points for voice systems, inventory systems, duty checks, and similar framework-specific behavior.

Make sure the required functions are implemented for the resources your server uses.

Below are examples for client-side and server-side functions.

Client-Side

When using pma-voice, implement SetRadioFrequency in your client-side script. This function is responsible for setting the radio frequency for the player.

-- Set radio frequency
Functions.SetRadioFrequency = function(frequency --[[number]])
    -- This is for pma-voice
    local currentChannel = exports['pma-voice']:getRadioChannel()

    if currentChannel ~= frequency then
        TriggerEvent('tgiann-radio:t', frequency)
    end
end

Server-Side

When using esx or qbcore, implement CheckIfPlayerHidden in your server-side script. This function checks whether a player should be hidden based on duty state and whether they have the required tracking item in their inventory.

-- Player tracker - Check if hidden function
Functions.CheckIfPlayerHidden = function(xPlayer)
    if Config.Framework == 'esx' then
        -- ESX
        return not xPlayer.job.onDuty or (Config.Tracking.Item and not xPlayer.getInventoryItem(Config.Tracking.Item))
    elseif Config.Framework == 'qbcore' then
        -- QBCore
        return not xPlayer.PlayerData.job.onduty or (Config.Tracking.Item and not exports['qb-inventory']:HasItem(xPlayer.PlayerData.source, Config.Tracking.Item))
    else
        -- Fallback
        return false
    end
end

Notes

  • Treat the plugin config as environment-specific and review it whenever you change your FiveNet URL, API token, framework, or voice/inventory resources.
  • If tracking, dispatches, or activity events do not behave as expected, review both the config values and the required custom Functions.
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